Essentials

Spiritomb

Forbidden Pokémon

Spiritomb

Ghost Dark

Abilities

Pressure

Increases the PP cost of moves targetting the Pokémon by one.

Hidden Ability

Infiltrator

Bypasses Light Screen, Reflect, and Safeguard.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting 0
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 0
  • Poison ½
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 4
National
442
Original Sinnoh
108 Diamond, Pearl
Extended Sinnoh
108 Platinum

Names

Japanese
ミカルゲ (mikaruge)
ミカルゲ
Official roomaji
Mikaruge
Korean
화강돌
Chinese
花岩怪
花岩怪
French
Spiritomb
German
Kryppuk
Spanish
Spiritomb
Italian
Spiritomb

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Amorphous
Hatch counter
30 Search:
Steps to hatch
7905 / 4080

Compatibility

Training

Base EXP
170 Search:
Effort points
  • 1 Defense
  • 1 Special Defense
Capture rate
100 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Spiritomb

Stats

Pctile Min IVs Max IVs
HP
50
22.7 273 304
Attack
92
67.4 252 283
Defense
108
87.1 284 315
Special Attack
92
72.5 252 283
Special Defense
108
90.2 284 315
Speed
35
12.4 138 169
Total
485
61.7

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★☆
Power
★✯✯☆
Skill
★✯
Stamina
★★★★✯
Jump
★★
Total
9/13/15

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.

Generation 6
X

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Y

It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.

Omega Ruby

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Alpha Sapphire

It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.

Sprites

Spiritomb Spiritomb

Miscellany

Species
Forbidden Pokémon Search:
Color
Purple Search:
Cry
Footprint
Spiritomb
Shape
Alvine Search:

Height

Trainer dude

Spiritomb
10

3'3.4"
1.0 m

Weight

Trainer dudette

Spiritomb
1080

238.1 lb
108.0 kg

Locations

Pal Park

Area
Field
Score
80
Rate
10

Moves

Ghost and Dark moves get STAB, and have their type highlighted in green.

Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Confuse Ray Ghost status 10 100%

Confuses the target.

Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

7 7 7 7 7 7 Feint Attack Dark physical 20 60

Never misses.

13 13 13 13 13 13 Hypnosis Psychic status 20 60%

Puts the target to sleep.

19 19 19 19 19 19 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

25 25 25 25 25 25 Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

31 31 31 31 31 31 Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

37 37 37 37 37 37 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

43 43 43 43 43 43 Memento Dark status 10 100%

Lowers the target's Attack and Special Attack by two stages. User faints.

49 49 49 49 49 49 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

• • • • • • Destiny Bond Ghost status 5

If the user faints this turn, the target automatically will, too.

• Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

• • • • Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

• • • • • • Grudge Ghost status 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

• • • • • • Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

• • • • • Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

• • • • • • Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

• • • • • • Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • • Smokescreen Normal status 20 100%

Lowers the target's accuracy by one stage.

Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Trick Psychic status 10 100%

User and target swap items.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Wonder Room Psychic status 10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

04 04 04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Shock Wave Electric special 20 60

Never misses.

39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

49 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

60 60 60 60 60 Quash Dark status 15 100%

Makes the target act last this turn.

61 61 61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

62 Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

63 63 63 63 63 63 Embargo Dark status 15 100%

Target cannot use held items.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

95 95 95 95 95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links