Essentials

Shadow Punch

Ghost physical

Generation 3

Summary

Never misses.

Damage Dealt

  • Bug 1
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 0
  • Poison 1
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Stats

Power
60; percentile 29.4
Accuracy
— (cannot miss)
PP
20, up to 32 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
0 (normal)

Flags

Machines

Generation 3
Not a TM
Generation 4
Not a TM
Generation 5
Not a TM
Generation 6
Not a TM
Generation 7
Not a TM

Effect

Inflicts regular damage. Ignores accuracy and evasion modifiers.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

History

Before Gold, Silver

Hits Pokémon under the effects of Dig and Fly.

Flavor

Flavor Text

Generation 3
Ruby, Sapphire, Emerald

An unavoidable punch that is thrown from shadows.

FireRed, LeafGreen

The user throws a punch from the shadows. It cannot be evaded.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

The user throws a punch at the foe from the shadows. The punch lands without fail.

Generation 5
Black, White, Black 2, White 2

The user throws a punch from the shadows. The punch lands without fail.

Generation 6
X, Y, Omega Ruby, Alpha Sapphire

The user throws a punch from the shadows. This attack never misses.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon

The user throws a punch from the shadows. This attack never misses.

Foreign Names

Japanese
シャドーパンチ (shadoopanchi)
シャドーパンチ
Korean
섀도펀치
Chinese
暗影拳
暗影拳
French
Poing Ombre
German
Finsterfaust
Spanish
Puño Sombra
Italian
Pugnodombra
Czech
Temná pěst

Contests

Generation 3 Contest

Type
Smart
Appeal
♡♡
Jam
Flavor text
The appeal works great if performed first.
Use after
None
Use before
None

Generation 4 Super Contest

Type
Smart
Appeal
♡♡
Flavor text
Earn +2 if the Pokémon performs first in the turn.
Use after
None
Use before
None

Similar moves

These moves all have the same effect as Shadow Punch.

Move Type Class PP Power Acc Pri Effect
Swift Normal special 20 60

Never misses.

Feint Attack Dark physical 20 60

Never misses.

Aerial Ace Flying physical 20 60

Never misses.

Magical Leaf Grass special 20 60

Never misses.

Shock Wave Electric special 20 60

Never misses.

Aura Sphere Fighting special 20 80

Never misses.

Magnet Bomb Steel physical 20 60

Never misses.

Smart Strike Steel physical 10 70

Never misses.

Pokémon

Ghost Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Shadow Punch's physical damage, and have the stat highlighted in green.

Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
25 25 25 25 0 Haunter Ghost Poison Levitate ½ male, ½ female Amorphous 45 50 45 115 55 95 405
25 25 25 25 0 Gengar Ghost Poison Cursed Body ½ male, ½ female Amorphous 60 65 60 130 75 110 500
25 0 Mega Gengar Mega Gengar Ghost Poison Shadow Tag ½ male, ½ female Amorphous 60 65 80 170 95 130 600
37 37 37 37 0 Dusclops Ghost Pressure
Frisk
½ male, ½ female Amorphous 40 70 130 60 130 25 455
37 37 37 Dusknoir Ghost Pressure
Frisk
½ male, ½ female Amorphous 45 100 135 65 135 45 525
13 13 13 Golett Ground Ghost Iron Fist
Klutz
No Guard
genderless Mineral 59 74 50 35 50 35 303
13 13 13 Golurk Ground Ghost Iron Fist
Klutz
No Guard
genderless Mineral 89 124 80 55 80 55 483
26 Marshadow Fighting Ghost Technician genderless Undiscovered 90 125 80 90 90 125 600
Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • Grimer Poison Stench
Sticky Hold
Poison Touch
½ male, ½ female Amorphous 80 80 50 40 50 25 325

9 Pokémon

External Links