Essentials

Excadrill

Subterrene Pokémon

Excadrill

Ground Steel

Abilities

Sand Rush

Doubles Speed during a sandstorm. Protects against sandstorm damage.

Sand Force

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Hidden Ability

Mold Breaker

Bypasses targets' abilities if they could hinder or prevent a move.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon ½
  • Electric 0
  • Fairy ½
  • Fighting 2
  • Fire 2
  • Flying ½
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal ½
  • Poison 0
  • Psychic ½
  • Rock ¼
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 5
National
530
Original Unova
36 Black, White
Updated Unova
77 Black 2, White 2

Names

Japanese
ドリュウズ (doryuuzu)
ドリュウズ
Korean
몰드류
Chinese
龍頭地鼠
龙头地鼠
French
Minotaupe
German
Stalobor
Spanish
Excadrill
Italian
Excadrill

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
178 Search:
Effort points
  • 2 Attack
Capture rate
60 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Drilbur Excadrill Level up, starting at level 31

Stats

Pctile Min IVs Max IVs
HP
110
95.6 393 424
Attack
135
94.6 338 369
Defense
60
35.4 188 219
Special Attack
50
27.2 168 199
Special Defense
65
44.2 198 229
Speed
88
70.6 244 275
Total
508
73.3

Flavor

Flavor Text

Generation 5
Black

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

White

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Black 2, White 2

Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.

Generation 6
X

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

Y

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Omega Ruby

It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.

Alpha Sapphire

More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Sprites

Excadrill Excadrill

Miscellany

Species
Subterrene Pokémon Search:
Color
Gray Search:
Cry
Footprint
Excadrill
Shape
Anthropomorphic Search:

Height

Trainer dude

Excadrill
7

2'3.6"
0.7 m

Weight

Trainer dudette

Excadrill
404

89.1 lb
40.4 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Ground and Steel moves get STAB, and have their type highlighted in green.

Physical moves better suit Excadrill's higher Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Rototiller Ground status 10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Mud Sport Ground status 15

Halves all Electric-type damage.

Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

0 Horn Drill Normal physical 5 * 30%

Causes a one-hit KO.

Horn Drill Normal physical 5 * 30%

Causes a one-hit KO.

Rototiller Ground status 10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Mud Sport Ground status 15

Halves all Electric-type damage.

Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

5 5 5 5 Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

8 8 8 8 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

12 12 12 12 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

15 15 15 15 Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

19 19 19 19 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

22 22 22 22 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

26 26 26 26 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

29 29 29 29 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

31 31 31 Horn Drill Normal physical 5 * 30%

Causes a one-hit KO.

36 36 36 36 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

42 42 42 42 Swords Dance Normal status 20

Raises the user's Attack by two stages.

49 49 49 49 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

55 55 55 55 Drill Run Ground physical 10 80 95%

Has an increased chance for a critical hit.

62 62 62 62 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Drilbur but not Excadrill
• • • • Crush Claw Normal physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

• • • • Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• • • • Iron Defense Steel status 15

Raises the user's Defense by two stages.

• • • • Metal Sound Steel status 40 85%

Lowers the target's Special Defense by two stages.

• • • • Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

• • • • Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

• • • • Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

• • • • Submission Fighting physical 20 80 80%

User receives 1/4 the damage it inflicts in recoil.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire Drill Run Ground physical 10 80 95%

Has an increased chance for a critical hit.

Black 2, White 2 Omega Ruby, Alpha Sapphire Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Defense Steel status 15

Raises the user's Defense by two stages.

Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Black 2, White 2 Omega Ruby, Alpha Sapphire Magnet Rise Electric status 10

User is immune to Ground moves and effects for five turns.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

67 Smart Strike Steel physical 10 70

Never misses.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

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